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		<title>[New Spell] Burning Inside</title>
		<link>http://ancientvaults.wordpress.com/2012/01/31/new-spell-burning-inside/</link>
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		<pubDate>Tue, 31 Jan 2012 19:38:10 +0000</pubDate>
		<dc:creator>bat</dc:creator>
				<category><![CDATA[Magic Spells]]></category>
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		<category><![CDATA[Labyrinth Lord]]></category>
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		<description><![CDATA[Burning Inside The troll growled hungrily at the adventurers. “Great,” muttered Chalk as he began weaving a spell. “Stand back, boys,” Knat said and she strolled towards the ghastly troll. The druidess tapped her staff on the ground and, within moments, burst into flames. The troll&#8217;s face became an expression of fear as the druidess [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ancientvaults.wordpress.com&amp;blog=6761589&amp;post=4245&amp;subd=ancientvaults&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p align="CENTER"><strong><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><strong>Burning Inside</strong></span></span></span></strong></p>
<p><em><span style="color:#000000;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>The troll growled hungrily at the adventurers.</em></span></span></span></em></p>
<p><em><span style="color:#000000;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>Great,” muttered Chalk as he began weaving a spell.</em></span></span></span></em></p>
<p><em><span style="color:#000000;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>Stand back, boys,” Knat said and she strolled towards the ghastly troll.</em></span></span></span></em> <em><span style="color:#000000;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>The druidess tapped her staff on the ground and, within moments, burst into flames. </em></span></span></span></em></p>
<p><em></em> <em><span style="color:#000000;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>The troll&#8217;s face became an expression of fear as the druidess swung her staff at the thing.</em></span></span></span></em></p>
<p><em></em> <em><span style="color:#000000;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>Where does she come up with all of this stuff?” Valance whispered to Chalk.</em></span></span></span></em></p>
<p><em></em> <em><span style="color:#000000;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>The wizard shrugged.</em></span></span></span></em> <em><span style="color:#000000;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>Beats me, but as long as it does the trick, I don&#8217;t mind.”</em></span></span></span></em></p>
<p align="LEFT"><strong><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><strong>Burning Inside </strong></span></span></span></strong><strong><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">(Druid</span></span></span></strong><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">)</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Level 2</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Range: Self or Touch</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Duration: Four rounds + one round per level of druid.</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">This spell brings the druid or anyone he or she touches into perfect tune with the elemental plane of Fire and causes the target to start feeling warmer and warmer as the flames of the elemental plane burn with and eventually engulf the person in a fire that does no damage to them or their gear but causes an additional 1d4 damage in close combat (those standing within 5&#8242; of the person who are not combatants also take damage) due to the heat and flames. Any combustible material within 10&#8242; feet of the burning person is 70% likely to catch on fire as well. </span></span></span></p>
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		<title>[New Spell] Elasticity of Self</title>
		<link>http://ancientvaults.wordpress.com/2012/01/30/new-spell-elasticity-of-self/</link>
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		<pubDate>Mon, 30 Jan 2012 19:36:44 +0000</pubDate>
		<dc:creator>bat</dc:creator>
				<category><![CDATA[Magic Spells]]></category>
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		<category><![CDATA[Labyrinth Lord]]></category>
		<category><![CDATA[roleplaying]]></category>
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		<description><![CDATA[Elasticity of Self “The best scroll you have invested in for some time!” commented Valance. “Genius!” exclaimed Nudge the gnome thief. “I must admit, a smart move,” said Knat the druidess. Chalk nodded and smiled as everyone walked across the chasm. “Why are you congratulating him? I am the human bridge!” grumbled Koram as the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ancientvaults.wordpress.com&amp;blog=6761589&amp;post=4241&amp;subd=ancientvaults&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p align="CENTER"><strong><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><strong>Elasticity of Self</strong></span></span></span></strong></p>
<pre><em><span style="color:#000000;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>The best scroll you have invested in for some time!” commented Valance.</em></span></span></span></em>
<em><span style="color:#000000;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>Genius!” exclaimed Nudge the gnome thief.</em></span></span></span></em>
<em><span style="color:#000000;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>I must admit, a smart move,” said Knat the druidess.</em></span></span></span></em>
<em><span style="color:#000000;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>Chalk nodded and smiled as everyone walked across the chasm.</em></span></span></span></em>
<em><span style="color:#000000;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>Why are you congratulating him? I am the human bridge!” grumbled Koram as the adventurers passed over him-his arms and legs stretched long over the gaping chasm that plunged to unknown depths.</em></span></span></span></em></pre>
<p align="LEFT"><strong><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><strong>Elasticity of Self </strong></span></span></span></strong><strong><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">(Magic-user</span></span></span></strong><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">)</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Level 2</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Range: Self or Touch</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Duration: Three rounds + one round per level of caster.</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">This magic-user spell allows the caster to cause their neck and/or limbs to double in length while the entire body becomes rubbery. This allows the caster to put a hand into small openings, span chasms up to three times the wizard&#8217;s (or other subject&#8217;s) height in order to make a human bridge, return rocks and other rounded objects thrown at them by becoming a sort of mini-trampoline and moving at double normal speed. Blunt weapons do not do damage to the person under this spell, although edged weapons, sharp rocks, fangs, etc do. Falling damage is halved for the duration of the spell.</span></span></span></p>
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		<title>[New Monster] Obsidian Dwarf</title>
		<link>http://ancientvaults.wordpress.com/2012/01/29/new-monster-obsidian-dwarf/</link>
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		<pubDate>Sun, 29 Jan 2012 19:49:35 +0000</pubDate>
		<dc:creator>bat</dc:creator>
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		<description><![CDATA[Dwarf, Obsidian “I am not liking this,” whispered Valance to Chalk. “The unblinking dwarf that causes the floor to creak as if he was made of rock or metal finally getting to you?” the wizard hissed back. “Exactly,” murmured the priest of the Spider God. “If he finds that we are cheating at dice&#8230;.” “Oh, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ancientvaults.wordpress.com&amp;blog=6761589&amp;post=4236&amp;subd=ancientvaults&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p align="CENTER"><strong><span style="color:#333333;"><span style="font-family:Georgia, 'Times New Roman', Times, serif;"><span style="font-size:small;"><strong>Dwarf, Obsidian</strong></span></span></span></strong></p>
<p align="LEFT"><span style="color:#333333;">“<em>I am not liking this,” whispered Valance to Chalk.</em></span></p>
<p align="LEFT"><span style="color:#333333;">“<em>The unblinking dwarf that causes the floor to creak as if he was made of rock or metal finally getting to you?” the wizard hissed back.</em></span></p>
<p align="LEFT"><span style="color:#333333;">“<em>Exactly,” murmured the priest of the Spider God. “If he finds that we are cheating at dice&#8230;.”</em></span></p>
<p align="LEFT"><span style="color:#333333;">“<em>Oh, we will get mauled,” Chalk whispered and smiled at the dwarf made of obsidian that had a poorly painted face, as if to look like a flesh and blood dwarf.</em></span></p>
<p align="LEFT"><strong><span style="color:#333333;"><span style="font-family:Georgia, 'Times New Roman', Times, serif;"><span style="font-size:small;"><strong>Dwarf, Obsidian</strong></span></span></span></strong></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">No. Enc.: 2 (2d8)</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Alignment: Neutral </span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Movement: 60&#8242; (20&#8242;)</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Armor Class: 3</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Hit Dice: 7</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Attacks: 1</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Damage: 1d8+4 (fist) or 2d6+2 (stone weapon)</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Save: F7</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Morale: 12</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Hoard Class: XXII </span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">X.P.: 1500</span></span></span></p>
<p align="LEFT">Cursed by a necromancer centuries ago, the dwarfs of the Dreadstone Mountains have become creatures of living obsidian. In their mountain homes these creatures still mine and toil and rarely venture out very far. Sometimes mistaken for stone golems, obsidian dwarfs can stand motionless for days, but unlike golems, these creatures retain their mental faculties and are not mindless automatons. Obsidian dwarfs can speak, but rarely do and are very distrustful of outsiders, who sometimes trick them into mischief such as pit traps or quicksand which they cannot escape from easily and sometimes must endure for years before they can finally get away. Some obsidian dwarfs have taken to painting themselves and their fellows to look like creatures of flesh and blood, although this ruse is often easily foiled. A <em>Stone to Mud</em> spell will slow an Obsidian Dwarf to half its movement speed and <em>Stone to Flesh</em> or <em>Remove Curse</em> will undo the curse, turning the creature back into a normal dwarf. In their stone form Obsidian Dwarfs do not need to breath or eat, although they do like to rest, letting their flinty minds wander.</p>
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		<title>[New Monster] Bearer-Beadle</title>
		<link>http://ancientvaults.wordpress.com/2012/01/28/new-monster-bearer-beadle/</link>
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		<pubDate>Sat, 28 Jan 2012 18:36:00 +0000</pubDate>
		<dc:creator>bat</dc:creator>
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		<description><![CDATA[Bearer-Beadle  Valance licked his lips as he saw they strange little creatures following marching behind Chalk. “You brought enough for all of us?” the priest of the Spider God asked. “What do you mean?” replied the wizard. “You certainly don&#8217;t mean to ask if we are eating our new henchmen. Valance suddenly looked a bit [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ancientvaults.wordpress.com&amp;blog=6761589&amp;post=4232&amp;subd=ancientvaults&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p align="CENTER"><strong><span style="color:#333333;"><span style="font-family:Georgia, 'Times New Roman', Times, serif;"><span style="font-size:small;"><strong>Bearer-Beadle</strong></span></span></span></strong></p>
<p align="LEFT"><span style="color:#333333;"> </span><em><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>Valance licked his lips as he saw they strange little creatures following marching behind Chalk.</em></span></span></span></em></p>
<p align="LEFT"><em><span style="color:#333333;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>You brought enough for all of us?” the priest of the Spider God asked.</em></span></span></span></em></p>
<p align="LEFT"><em><span style="color:#333333;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>What do you mean?” replied the wizard. “You certainly don&#8217;t mean to ask if we are eating our new henchmen.</em></span></span></span></em></p>
<p align="LEFT"><em><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>Valance suddenly looked a bit sheepish.</em></span></span></span></em></p>
<p align="LEFT"><em><span style="color:#333333;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>Well, where I come from..” he began.</em></span></span></span></em></p>
<p align="LEFT"><em><span style="color:#333333;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>Maybe later. This is the best I could find to haul our gear over the mountains.”</em></span></span></span></em></p>
<p align="LEFT"><strong><span style="color:#333333;"><span style="font-family:Georgia, 'Times New Roman', Times, serif;"><span style="font-size:small;"><strong>Bearer-Beadle</strong></span></span></span></strong></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">No. Enc.: 1d4 (1d8)</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Alignment: Neutral (some Chaotic tendencies)</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Movement: 90&#8242; (30&#8242;)</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Armor Class: 8</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Hit Dice: 3 hit points</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Attacks: 1</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Damage: 1d3 (probiscis jab, claw or tiny dagger)</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Save: F1</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Morale: 8</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Hoard Class: Nil</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">X.P.: 5</span></span></span></p>
<p align="LEFT"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">One of the most pathetic lifeforms is the bearer-beadle; a two foot tall wretched thing, more pathetic than a goblin or kobold. These spindly bipeds have pot-bellies and odd shaped heads with a sharp, pointed nose that can be used to jab an opponent. In many places these creatures are not even considered sentient (although they are-usually no higher than 4 Int) and thus are given no rights or privileges. Bearer-beadles are seem to live to serve, carrying luggage, weapons, meals or anything else that their master-owners task them with. Sometimes royalty use these creatures as playing pieces in their wargames, suiting these poor things in rusty armor, giving them tiny weapons and setting them upon each other. Each bearer-beadle can carry up to 25 pounds.</span></span></p>
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		<title>[New Monster] Malakatonga</title>
		<link>http://ancientvaults.wordpress.com/2012/01/27/new-monster-malakatonga/</link>
		<comments>http://ancientvaults.wordpress.com/2012/01/27/new-monster-malakatonga/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 19:45:56 +0000</pubDate>
		<dc:creator>bat</dc:creator>
				<category><![CDATA[Monsters]]></category>
		<category><![CDATA[BFRPG]]></category>
		<category><![CDATA[Labyrinth Lord]]></category>
		<category><![CDATA[roleplaying]]></category>
		<category><![CDATA[Swords & Sorcery]]></category>
		<category><![CDATA[Swords & Wizardry]]></category>

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		<description><![CDATA[Malakatonga   “A what-a-who?” asked Koram. “The sage said &#8216;malakatonga&#8217;, that is what is ruling over the kobolds down in that haunted dell,” replied the Scholar of Wexos with a nod towards the pensive oak trees. “And how do we fight it?” the fighter inquired. “Apparently very carefully,” answered the illusionist. Malakatonga No. Enc.: 1 [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ancientvaults.wordpress.com&amp;blog=6761589&amp;post=4229&amp;subd=ancientvaults&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p align="CENTER"><strong><span style="color:#333333;"><span style="font-family:Georgia, 'Times New Roman', Times, serif;"><span style="font-size:small;"><strong>Malakatonga</strong></span></span></span></strong></p>
<p align="LEFT"><span style="color:#333333;"> </span></p>
<p align="LEFT"><em><span style="color:#333333;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>A what-a-who?” asked Koram.</em></span></span></span></em></p>
<p align="LEFT"><em><span style="color:#333333;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>The sage said &#8216;malakatonga&#8217;, that is what is ruling over the kobolds down in that haunted dell,” replied the Scholar of Wexos with a nod towards the pensive oak trees.</em></span></span></span></em></p>
<p align="LEFT"><em><span style="color:#333333;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>And how do we fight it?” the fighter inquired.</em></span></span></span></em></p>
<p align="LEFT"><em><span style="color:#333333;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>Apparently very carefully,” answered the illusionist.</em></span></span></span></em></p>
<p align="LEFT"><strong><span style="color:#333333;"><span style="font-family:Georgia, 'Times New Roman', Times, serif;"><span style="font-size:small;"><strong>Malakatonga</strong></span></span></span></strong></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">No. Enc.: 1 (1d4+1)</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Alignment: Chaotic</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Movement: 120&#8242; (40&#8242;)</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Armor Class: 5</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Hit Dice: 6+4</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Attacks: 1</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Damage: 1d6 (bite or claws) or magical dagger (see below)</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Save: F7</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Morale: 10</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Hoard Class: IXx2</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">X.P.: 1800</span></span></span></p>
<p align="LEFT"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">It is unknown whether the malakatonga is a type of earthbound daemon or not, but these sinister creatures do tend to stick to the material plane and show up at the worst possible times. Tall and thin, these unnerving creatures have two sets of eyes and long down curving horns. As if a fang filled mouth and wicked claws weren&#8217;t enough, these creatures all carry a ritual dagger, carved of stone that has one of the following qualities:</span></span></p>
<p align="LEFT"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">1) All extra-planar creatures struck by the dagger must make a save versus spell-like devices at -1 or be compelled to return to their plane of origin.</span></span></p>
<p align="LEFT"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">2) All illusions within 10&#8242; of this dagger will become wobbly and unstable, allowing the wielder of the dagger to easily see through them (+2 to see through any illusions).</span></span></p>
<p align="LEFT"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">3) Anyone struck by the ritual dagger must make a save versus spell-like devices or be affected as if by a <em>Sleep</em> spell, except that it affects up to a 6 HD creature. </span></span></p>
<p align="LEFT"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">4)A critical hit (natural 20) strike with this weapon will do triple (3d6) damage.</span></span></p>
<p align="LEFT"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Malakatonga love to usurp the societies of evil creatures and take them over, using these underlings as their minions, scouts, spies and cannon fodder. These creatures work solo or in small packs, working together to cause mischief in the world.</span></span></p>
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		<title>[New Spell] Trail of Light</title>
		<link>http://ancientvaults.wordpress.com/2012/01/26/new-spell-trail-of-light/</link>
		<comments>http://ancientvaults.wordpress.com/2012/01/26/new-spell-trail-of-light/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 19:49:20 +0000</pubDate>
		<dc:creator>bat</dc:creator>
				<category><![CDATA[Magic Spells]]></category>
		<category><![CDATA[BFRPG]]></category>
		<category><![CDATA[Labyrinth Lord]]></category>
		<category><![CDATA[roleplaying]]></category>
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		<category><![CDATA[Swords & Wizardry]]></category>

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		<description><![CDATA[Trail of Light “We need a diversion,” Valance told the others. “Easily done,” said the Scholar of Wexos with a smile. As the adventurers watched the illusionist seemed to pick one of the peasants out in the crowded market. Almost imperceptibly he cast a spell. “Stop, thief!” shouted the Scholar of Wexos as he pointed [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ancientvaults.wordpress.com&amp;blog=6761589&amp;post=4224&amp;subd=ancientvaults&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p align="CENTER"><strong><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><strong>Trail of Light</strong></span></span></span></strong></p>
<p><em><span style="color:#000000;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>We need a diversion,” Valance told the others. </em></span></span></span></em></p>
<p><em></em> <em><span style="color:#000000;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>Easily done,” said the Scholar of Wexos with a smile. </em></span></span></span></em></p>
<p><em></em> <em><span style="color:#000000;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>As the adventurers watched the illusionist seemed to pick one of the peasants out in the crowded market. Almost imperceptibly he cast a spell.</em></span></span></span></em></p>
<p><em><span style="color:#000000;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>Stop, thief!” shouted the Scholar of Wexos as he pointed at the recipient of his spell.</em></span></span></span></em> <em><span style="color:#000000;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>The astonished peasant looked around him, all eyes were on the yokel. Then the man realized that as he moved trails of light followed him, he was marked. He ran, and the colors left a trail behind him as he weaved through the crowd. Jeers and threats could be heard as a mob formed to catch the thief.</em></span></span></span></em></p>
<p><em><span style="color:#000000;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>Okay, let&#8217;s get this burglary over with, that spell isn&#8217;t going to last forever,” replied the illusionist.</em></span></span></span></em></p>
<p><em></em> <em><span style="color:#000000;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>Valance nodded his head and grinned in approval at the Scholar of Wexos&#8217; devious streak.</em></span></span></span></em></p>
<p align="LEFT"><strong><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><strong>Trail of Light </strong></span></span></span></strong><strong><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">(Illusionist</span></span></span></strong><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">)</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Level 1</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Range: 5&#8242; + 1&#8242; per level of caster</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Duration: One turn + one turn per level of illusionist.</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Trail of Light is a simple illusionist spell that the caster can cast upon a subject to mark or tag that individual, making them stand out in a crowd and allowing for identification to be easier. Several lines of multicolored light follow the target of the spell, each about twenty feet long. If the subject if the spell stops to stand still these strange lines of color will swirl about him or her until the duration of the spell expires. Anyone trying to spot this particular person is +3 to do so. No saving throw is available.</span></span></span></p>
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		<title>[New Spell] Cadaver Travel</title>
		<link>http://ancientvaults.wordpress.com/2012/01/25/new-spell-cadaver-travel/</link>
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		<pubDate>Wed, 25 Jan 2012 19:45:53 +0000</pubDate>
		<dc:creator>bat</dc:creator>
				<category><![CDATA[Magic Spells]]></category>
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		<description><![CDATA[Cadaver Travel “How do we get closer to the lair of the necromancer?” asked Vistis the Blue Mage. “We don&#8217;t know if he will listen to us or not.” Stork sat back in his chair in the ramshackle tavern and grinned, revealing his shark-like teeth. “What is one more walking corpse in the domain of [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ancientvaults.wordpress.com&amp;blog=6761589&amp;post=4221&amp;subd=ancientvaults&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p align="CENTER"><strong><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><strong>Cadaver Travel</strong></span></span></span></strong></p>
<p><em><span style="color:#000000;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>How do we get closer to the lair of the necromancer?” asked Vistis the Blue Mage. </em></span></span></span></em></p>
<p><em><span style="color:#000000;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>“We don&#8217;t know if he will listen to us or not.”</em></span></span></span></em></p>
<p><em><span style="color:#000000;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>Stork sat back in his chair in the ramshackle tavern and grinned, revealing his shark-like teeth.</em></span></span></span></em> <em><span style="color:#000000;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>What is one more walking corpse in the domain of a necromancer?” he replied.</em></span></span></span></em></p>
<p><em><span style="color:#000000;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>I don&#8217;t follow you,” said the illusionist. </em></span></span></span></em></p>
<p><em></em> <em><span style="color:#000000;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>Then&#8230;follow me,” Stork suggested as he slid his chair away from the table.</em></span></span></span></em></p>
<p><em></em> <em><span style="color:#000000;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>The two villains slipped out of the tavern and down the winding and dark backstreets and alleys of the town of Low Docks. Stork crept up to a staggering beggar and withdrew a dagger, without hesitation he leaped upon the man and slew him. Almost before the body hit the ground he sat and began chanting and within moments his own body went slack as the corpse rose.</em></span></span></span></em> <em><span style="color:#000000;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>The Stork-corpse outstretched his arms.</em></span></span></span></em></p>
<p><em></em> <em><span style="color:#000000;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>I can shamble into the land of the necromancer like this, creeping among the other dead things,” Stork said proudly. “If you would please help me drag my own body back to our lair.”</em></span></span></span></em></p>
<p><em><span style="color:#000000;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>Vistis sighed and grabbed Stork&#8217;s ankles as the walking dead thing grabbed under the armpits of his real body and they two slipped off into the darkness.</em></span></span></span></em></p>
<p align="LEFT"><strong><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><strong>Cadaver Travel </strong></span></span></span></strong><strong><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">(Magic-user</span></span></span></strong><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">)</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Level 4</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Range: 10&#8242; + 5&#8242; per level of wizard</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Duration: Special, see below. May be dispelled at any time.</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">The Cadaver Travel necromantic spell is used by wizards to move around for a variety of reasons. Maybe the land is dangerous, maybe the caster wants to travel inconspicuously (or as close as possible to inconspicuous) or perhaps the wizard has an ailment or injury that prevents normal travel. This spell can be cast upon any corpse (but not the undead) and causes the magic-user&#8217;s body to become dormant while the spirit inhabits the dead body. Normal decomposition still occurs and spellcasting is limited to 1</span></span></span><span style="color:#333333;"><sup><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">st</span></span></sup></span><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"> and 2</span></span></span><span style="color:#333333;"><sup><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">nd</span></span></sup></span><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"> level spells while the soul inhabits the corpse, however, the wizard or sorcerer, if they find (or make) another dead body can “jump” to that one and continue on their journey. Decomposition to immobility usually occurs in a week, two weeks in frozen climates and three days in tropical zones. The corpse has the normal movement speed and statistics of the caster and can wield simple weapons (clubs, cudgels and staffs) for 1d4 points of damage. If the 1HD+2 corpse is destroyed and another fresh body is not around to “jump” into the wizard is snapped back into his or her body and suffers 2d4 points of damage.</span></span></span></p>
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		<title>[New Magic Item] Pearl of Comfort</title>
		<link>http://ancientvaults.wordpress.com/2012/01/24/new-magic-item-pearl-of-comfort/</link>
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		<pubDate>Tue, 24 Jan 2012 19:37:36 +0000</pubDate>
		<dc:creator>bat</dc:creator>
				<category><![CDATA[Magic Items]]></category>
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		<description><![CDATA[Pearl of Comfort Valance returned to the inn where his companions were staying. “You are covered in spider webs! What were you doing?” asked Knat, who quickly caught herself. “Nevermind, I don&#8217;t want to know.” “Just a meeting of some local clerics,” replied Valance innocently. “And not all followers of the Spider God?” inquired Chalk. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ancientvaults.wordpress.com&amp;blog=6761589&amp;post=4218&amp;subd=ancientvaults&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p align="CENTER"><strong><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><strong>Pearl of Comfort</strong></span></span></span></strong></p>
<p align="LEFT"><em><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>Valance returned to the inn where his companions were staying.</em></span></span></span></em></p>
<p align="LEFT"><em><span style="color:#333333;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>You are covered in spider webs! What were you doing?” asked Knat, who quickly caught herself. “Nevermind, I don&#8217;t want to know.”</em></span></span></span></em></p>
<p align="LEFT"><em><span style="color:#333333;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>Just a meeting of some local clerics,” replied Valance innocently.</em></span></span></span></em></p>
<p align="LEFT"><em><span style="color:#333333;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>And not all followers of the Spider God?” inquired Chalk.</em></span></span></span></em></p>
<p align="LEFT"><em><span style="color:#333333;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>No, there were all sorts of clergy there.”</em></span></span></span></em></p>
<p align="LEFT"><em><span style="color:#333333;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>But you are covered in webs, were you showing off some new spiders or something?”</em></span></span></span></em></p>
<p align="LEFT"><em><span style="color:#333333;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>No, there was this amazing pearl that one of the priest of the wild had. Wait, I think I have it right here,” said Valance as he dug through his robes. “Ah yes, here it is!”</em></span></span></span></em></p>
<p align="LEFT"><em><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>The priest of the Spider God held aloft a shiny bluish pearl.</em></span></span></span></em></p>
<p align="LEFT"><em><span style="color:#333333;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>You stole it?” Chalk asked.</em></span></span></span></em></p>
<p align="LEFT"><em><span style="color:#333333;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>Yeah, I mean, wouldn&#8217;t you?”</em></span></span></span></em></p>
<p align="LEFT"><em><span style="color:#333333;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>Pack up, everyone! Valance is trying to get us killed again!” urged the wizard.</em></span></span></span></em></p>
<p align="LEFT"><span style="color:#000000;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Reputed to be from a string of pearls that fell from the neck of a goddess, the Pearl of Comfort is one of many types of magical pearls that have found their way to the Material Plane. Highly sought after, when activated it also reveals the recliner&#8217;s true nature.</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Benefit: When a cleric sacrifices a spell for a day he or she may activate the Pearl of Comfort, which will create soft furniture that will relax and refresh the user. Four people + 1 per level of priest or priestess may be granted a soft and relaxing sofa or chair. Four hours of sleep upon such furniture is the equivalent of eight hours of rest and the user will wake up refreshed. The style and texture of the furniture is reflected by the outlook and belief system of the person using the sofa or chair; a follower of a storm god may rest upon a storm cloud while next to him a priestess of the moon will sit in a softly glowing chair in the shape of a crescent moon. </span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Usable by: Clerics.</span></span></span></p>
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		<title>[New Magic Item] String of Bad Luck</title>
		<link>http://ancientvaults.wordpress.com/2012/01/23/new-magic-item-string-of-bad-luck/</link>
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		<pubDate>Mon, 23 Jan 2012 19:40:53 +0000</pubDate>
		<dc:creator>bat</dc:creator>
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		<description><![CDATA[String of Bad Luck Koram scratched at his neck again and again. “What is it, a rash or something?” Chalk asked. “I am not sure, but it came on all of a sudden,” the fighter replied in a squeaky, high-pitched voice. “This can&#8217;t be good,” observed Valance. “I have heard of this sort of thing [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ancientvaults.wordpress.com&amp;blog=6761589&amp;post=4213&amp;subd=ancientvaults&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p align="CENTER"><strong><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><strong>String of Bad Luck</strong></span></span></span></strong></p>
<p align="LEFT"><em><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>Koram scratched at his neck again and again.</em></span></span></span></em></p>
<p align="LEFT"><em><span style="color:#333333;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>What is it, a rash or something?” Chalk asked.</em></span></span></span></em></p>
<p align="LEFT"><em><span style="color:#333333;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>I am not sure, but it came on all of a sudden,” the fighter replied in a squeaky, high-pitched voice.</em></span></span></span></em></p>
<p align="LEFT"><em><span style="color:#333333;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>This can&#8217;t be good,” observed Valance.</em></span></span></span></em></p>
<p align="LEFT"><em><span style="color:#333333;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>I have heard of this sort of thing before,” said Knat the druidess. “We need to go back to the inn and look around for a string with three knots and untie the knots.”</em></span></span></span></em></p>
<p align="LEFT"><em><span style="color:#333333;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>Three knots?” Koram squeaked.</em></span></span></span></em></p>
<p align="LEFT"><em><span style="color:#333333;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>Yes, three. You have yet to manifest the third curse, they always come in threes,” answered Knat.</em></span></span></span></em></p>
<p align="LEFT"><em><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>Koram sat down on a nearby barrel and slumped forward.</em></span></span></span></em></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">This sinister magic item is the result of a triple curse being invoked by a spellcaster who contacts the Mocking Gods; </span></span></span><span style="color:#000000;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Kovul, Snyre and Weja. These eerie deities will each tap the string held by the caster of spells and a trio of curses are brought down upon the unlucky recipient. Each of these taps will cause the string to tie one knot into its length.</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Benefit: The creation of a String of Bad Luck means that the mocking Gods have all attached a minor curse to the string held by the spellcaster and with each curse a knot is tied tightly in the string. Next, the intended subject of these curses must be touched by the knotted string and it must be placed somewhere within 100&#8242; of where this person will rest their head for one night. The next day the cursed person receives one saving throw versus magic at -2, failing that the curses are put into effect until the knots can be untied. If the string is destroyed (4 hp of damage will destroy this magically strengthened string) then the curses are in effect for one year and a day, but only if it is destroyed by someone other than the one who made this item. Sample minor curses include: disturbing rashes, mouth constantly open and slack, creeping sores, squeaky voice, strange walk, constantly tripping, etc.</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Usable by: Spellcasting classes.</span></span></span></p>
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		<title>[New Monster] Forlaki</title>
		<link>http://ancientvaults.wordpress.com/2012/01/22/new-monster-forlaki/</link>
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		<pubDate>Sun, 22 Jan 2012 19:26:52 +0000</pubDate>
		<dc:creator>bat</dc:creator>
				<category><![CDATA[Monsters]]></category>
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		<description><![CDATA[Forlaki   Chalk cast a spell at the mewling thing and the creature froze in its tracks as Koram leaped at it with his Crystal Sword. The arcane blade screeched as it touched the monsters hide. Knat threw a spell at the monster too, this one reduced it in size as Valance sent several spiders [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ancientvaults.wordpress.com&amp;blog=6761589&amp;post=4208&amp;subd=ancientvaults&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p align="CENTER"><strong><span style="color:#333333;"><span style="font-family:Georgia, 'Times New Roman', Times, serif;"><span style="font-size:small;"><strong>Forlaki</strong></span></span></span></strong></p>
<p align="LEFT"><span style="color:#333333;"> </span></p>
<p align="LEFT"><em><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>Chalk cast a spell at the mewling thing and the creature froze in its tracks as Koram leaped at it with his Crystal Sword. The arcane blade screeched as it touched the monsters hide. Knat threw a spell at the monster too, this one reduced it in size as Valance sent several spiders scuttling over to harass the thing. Finally the beast fell and almost immediately began to decompose. Valance howled in horror.</em></span></span></span></em></p>
<p align="LEFT"><em><span style="color:#333333;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>What is it?” Chalk asked.</em></span></span></span></em></p>
<p align="LEFT"><em><span style="color:#333333;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>My spiders! They have turned gray!” replied the priest of the Spider God.</em></span></span></span></em></p>
<p align="LEFT"><em><span style="color:#333333;">“<span style="font-family:'Times New Roman', serif;"><span style="font-size:small;"><em>They&#8217;ll live,” the wizard said.</em></span></span></span></em></p>
<p align="LEFT"><strong><span style="color:#333333;"><span style="font-family:Georgia, 'Times New Roman', Times, serif;"><span style="font-size:small;"><strong>Forlaki</strong></span></span></span></strong></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">No. Enc.: 1 (1d6)</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Alignment: Neutral </span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Movement: 90&#8242; (30&#8242;)</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Armor Class: 5</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Hit Dice: 4</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Attacks: 1</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Damage: 1d6 bite or claw</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Save: F4</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Morale: 10</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">Hoard Class: Nil</span></span></span></p>
<p align="LEFT"><span style="color:#333333;"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">X.P.: 150</span></span></span></p>
<p align="LEFT"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">The forlaki are dreadful beasts from some unknown realm that are usually slain upon sight for their strange ability to drain all color from their surroundings. It is rumored that these creatures came from the sky one evening by the thousands, pelting the land with their descent. Sickly gray in color the forlaki have four long stilt-like legs that support their spherical bodies. Three long horizontal black eyes rest atop each other across the thing&#8217;s fanged maw. </span></span></p>
<p align="LEFT"><span style="font-family:'Times New Roman', serif;"><span style="font-size:small;">The forlaki can be easily tracked through grassy or sandy areas because they leave a trail of colorless tracks behind them (+35% to any tracking rolls) although this does not apply over rocks or other gray surfaces. A forlaki drains color from anything it touches and a nesting group of these creatures can make an area 30&#8242; in diameter sickly gray overnight, including all plant and animal life in this zone. Each subsequent day that the forlaki rests add another 5&#8242; to the radius. Many people who have fought this beasts also bear gray marks where they have been struck or touched these things.</span></span></p>
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