Giant: Diabolic (or Horned Giant)
[as pictured on the cover of the S&W core rules]
The tall, lanky, Horned Giant raised a wicked sword into the air and let out an unearthly howl. A score of ogres raced towards the town, followed by dozens of pig-like orcs brandishing vicious weapons. Residents of the small town of Guznar braced themselves for the onslaught, but knew in their hearts that there was little hope.
As the small army reached the fortified gate of Guznar they looked back at their leader, who, with a wicked smile, charged the gate, scattering his own army to get at the pitiful creatures within. Hacking and slashing with his humongous war blade, the terrible horned giant breached the gate and his inhuman warriors poured inside, wailing like demons as they razed the town.
These tall, thin giants, ranging from 16-18 feet tall, have a cruel streak and a martial mind. Sometimes called War Giants, these tall terrors gather armies about them to war against civilization. Often seen riding huge armored war mammoths into battle, the horned Diabolic Giants are a fearsome sight to behold. Orcs, ogres, trolls, bugbears, hobgoblins and other war-minded humanoids often flock to the service of a Diabolic Giant, eager to loot and plunder the towns and villages of humans, elves and the like.
Diabolic Giant: HD 9; AC 6; Atk 1 weapon (1d8), Bite (1d6), horns (2d6); Move 12; Save 6; CL/XP 10/1400; Special: Horns, hurl rocks for 2d6 damage.