“We need another ten votes to sway the election,” whimpered the incumbent mayor of the village of Smarm.
“Not a problem,” offered Chalk with a wink.
Suddenly peasants started crawling out of the woodwork.
“If you haven’t already cast your lot for our good mayor, now is the perfect time,” said Chalk.
As if in a daze a couple of dozen peasants shambled off in the direction of the polls.
Turning towards the oily politician Chalk reminded him, “When you see our faces from now on, ale and lodging is free.”
Koram the fighter grinned. That wizard, although wily, was handy to have around.
Summon Peasant (Arcane)
Duration: Summoned peasants will remain for two hours per level of caster
A handy spell when a wizard has his or her back against the wall, Summon Peasant will call forth 1d6 peasants per level of the magic-user who will, for the duration of the spell, appear mesmerized by the spellcaster. In addition, these peasants will seem mesmerized by the magic-user and will do his or her bidding which can include: causing a distraction, fighting on behalf of the sorcerer (each 1d6 of peasants do 1d6 of damage with farm implements and other improvised weapons) or something as mundane as voting the magic-user mayor of their little sty or providing goods and services for free. Keep in mind when the spell wears off these unwashed serfs might go squealing to someone who can take revenge for them.
[Note: I hadn’t really planned this spell. I was looking at the statistics for the blog and saw that somebody had come here by looking up “spell summoning peasants” and I thought, “Hey! That isn’t a bad idea!” So, seeker of a peasant summoning spell, if you are still looking, here you go.]