[New Spell] Demon Bane

Demon Bane

As the hulking fiend of the pits readied his bardiche for a strike on the cleric something caused the fiend to cringe, despite himself. With a self-reassuring roar the smoking beast struck at the holy man and missed, suddenly the priest’s mace struck the demon hard in the ribs, holy fire hissed and the infernal creature howled in pain and rage. Then another strike hit the beast and it staggered back, dropping its weapon. Raising the blessed mace high with both hands the cleric brought the weapon down with all of his might as the fiend was only able to raise a hand in a futile attempt to fend off the priest. Infernal bones broke as a second strike hit the fiend from out of nowhere and, with an acidic hiss and a sickly stream of putrid smoke the beast disappeared back to the lower planes.

Demon Bane (Divine)

Level 3

Range: Self

Duration: Five minutes per level of Cleric

When cast this spell causes a cleric to receive extra protection against demons, devils and other infernal creatures. Any lower planar creature that attempts to strike the cleric can only approach after making a Morale check at -3 from their usual rating (i.e. a Morale of 8 becomes a 5, a 12 becomes an 9 and so on). In addition, any infernal creature striking the priest or priestess takes 2d6 points of holy damage that ignores armor and/or any type of damage reduction that the fiend may have.

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5 Responses to [New Spell] Demon Bane

  1. Rubezahl says:

    Since the moral rules are only occasionally used by many groups, my immediate suggestion is to tie the mechanics of this spell to turning undead instead. Otherwise, I quite like it, about time the cleric got some holy smiting spell action!

  2. sean wills says:

    ‘Five minutes per level’ , cool, gives the high-level clerics enough time to take on a whole bunch of demons.

  3. Timeshadows says:

    Nice spell, bat.

    **8 – 3 = 5**

  4. bat says:

    Thank you, everyone. And my math is corrected, sheesh, I cannot believe it. The worst of it is that I wrote this spell hours ahead of time and the math looked good at midnight, which is still early for me.

    Part of the idea behind the spell was to allow clerics to have a spell to take with them onto the planes. As far as the Morale rule, the spell could be used to include Undead and this could be a Saving Throw instead of a Morale check. As this blog slowly converts to Labyrinth Lord there will be a few more Morale checks and more detailed Saving Throw notes.

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