[New Monster] Oppressor Jelly

Oppressor Jelly

 

“It was horrible, just horrible,” the shabby peasant said, still shaking and reaching for the mug of ale.

Chalk, Koram, Gnybaro and Valance exchanged glances.

“What did it look like?” asked the wizard, Chalk.

“It was clear and big, but those eyes! They looked into my soul!” the peasant said, shivering.

Koram smirked, wondering if this was worth the price of decent ale. Of course the peasant drained his mug. Gnybaro motioned to Graff the innkeeper for another round of ale.

“Did the creature seem like a demon or other creature from the lower realms?” asked Valance the priest.

“No, no, nothing like that. It was like something wicked from the stars,” the peasant said shakily.

Koram looked more irritated.

“This is going nowhere,” the fighter said, “we go in and kill that thing before it sends anything more our way.”

“What can we use to kill it?” asked Chalk.

“Fire kills most everything, doesn’t it? Torches, lanterns, spells, anything it takes,” Koram replied.

Chalk shrugged.

“Okay then, the usual mode of operation,” the wizard said with a shrug.

Oppressor Jelly

No. Enc.: 1 (1d6)

Alignment: Chaotic

Movement: 60′ (20′)

Armor Class: 5

Hit Dice: 6+6

Attacks: 2

Damage: 1d12/2d12+6 (pseudopod/overwhelm)

Save: F7

Morale: 10

Hoard Class: VII

A thoroughly disgusting and alien creature, the Oppressor Jelly is an enormous monster of tyrannical disposition. An Oppressor Jelly is a creature of titanic proportions (average weight of a full grown creature is two tons) and fiendish intelligence. A pair of hate filled eyes peer from the creature, which is semi-transparent and looks like a mass of jelly with a few vein-like internal organs that surround a pulsing brain and any residue (including treasure) that have been absorbed within the body.

Oppressor Jellies hate most forms of life and often become the rulers of nightmarish domains which they populate with the one type of creature that they can communicate with and command that no one else can: slimes, puddings and jellies. These insane creatures are rarely surprised as they use these bizarre lifeforms as scouts and bodyguards. These slave/servants also bring treasure and any other valuables to these odd monsters, who often keep hoards of treasure to lure in unsuspecting victims.

In dark conditions the Oppressor Jelly can only be spotted on a roll of 5-6 on a d6 due to its semi-transparent nature (conversely, these monsters surprise on a 1-4 on a d6, like a gelatinous cube, this aspect is up to the LL/referee. Remember that this creature is intelligent, unlike a gelatinous cube). In combat the creature can either create a pseudopod to strike for 1d12 damage or attempt to overwhelm a target for 2d12+6 points of crushing damage. In addition to this crushing damage the victim must escape to be able to breathe and avoid being absorbed into the creature. Those absorbed will die within 1d4 turns due to both the lack of oxygen and the corrosive fluids within the jelly. The first clue that one of these monsters are operating in a vicinity is the strangely ordered and deliberate movements of various slimes, puddings and jellies.

 

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5 Responses to [New Monster] Oppressor Jelly

  1. MoonSylver says:

    How very wicked cool. The description is incredibly nightmarish & disturbing. And THIS: “The first clue that this monsters are operating in a vicinity is the strangely ordered and deliberate movements of various slimes, puddings and jellies.” is creepy as all get out.

    THIS:
    ““What can we use to kill it?” asked Chalk.

    “Fire kills most everything, doesn’t it? Torches, lanterns, spells, anything it takes,” Koram replied.

    Chalk shrugged.

    “Okay then, the usual mode of operation,” the wizard said with a shrug.”

    =Awesome.
    —MS

  2. bat says:

    Thank you both for the comments!
    MoonSylver, I am glad that you find this monster creepy, it is meant to be a horrible, nightmarish, alien thing. Where did it come from? Some weird dimension? From inside a meteor that crashed to the ground? Who knows? Wise people would run, but then our heroes (or anti-heroes as the case may be) are not known for their wisdom.

  3. your monsters make me want to write modules around them, nice one !

  4. bat says:

    Thank you, Sean! It is a great honor to hear that.

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