Daemon of Earth and Fire
The strange creatures summoned by the sorcerer shrieked and chittered in high pitched voices that were unsettling to say the least. The relentless way in which these creatures fought was even more disturbing.
Koram’s strange crystal sword sliced the arm off of one of the fell creatures, which seemed to be unaffected, swing away with the ax it held in its remaining hand.
Mavnor motioned for his companions to stand back and away from the strange beings. Suddenly he ran at the trio of demons and uttered a spell. A ring of cold and ice emanated from the druid and froze the three summoned creatures where they stood, encasing them in ice. Koram and Gnybaro strode forward, slicing and stabbing with their weapons, easily slicing the demons to pieces.
Chalk and Valance stood back, waiting with arcane and divine backup just in case steel and muscle didn’t work.
“They are quite handy in a pinch, with their crude weapons,” Valance observed.
“Yet, the druid provided them with an uninterrupted chance to fell the killing blow,” Chalk countered.
“True, true, I suppose that without Mavnor we would have been hurling our spells at those foul demons,” the cleric said.
Mavnor was dusting himself off from the dramatic casting of his spell.
“Feel free to dive in there next time, instead of sitting off to the side,” the druid said, a bit taken aback by the relaxed attitude of his fellow spellcasters.
Daemon of Earth and Fire
No. Enc.: 1-3(1d10)
Movement: 90’ (30’)
Armor Class: 4
Hit Dice: 2+3
Damage: 1d6 (punch or claw) or by weapon (typically 1d8)
Hoard Class: XXII
Usually only summoned by desperate sorcerers or witches, the Daemons of Earth and Fire are strange bipeds, with emaciated, withered bodies covered in dry, leathery skin and the head of what can only be described as a demonic ant, with large, cold insect eyes and tiny antennae/horns atop its head. Summoned quite often in groups of three or more, these creatures come up from the shadowy underworld via campfires, bonfires or cauldrons containing flaming material. These strange demonic creatures always appear with a weapon, usually a longsword, a great ax or a heavy mace. They are unreasoning and single-minded warriors, communicating amongst themselves with a strange, chittering sound. If these creatures of the lower realms are not satisfied with their kills they may turn on their summoner. Each Daemon of Earth and Fire that is killed will reveal a small treasure, kept inside its body. Most of these odd demons do not remain on the prime material plane for long, those that do sometimes make lairs deep in dungeons or dark forests and make these places realms of nightmare. Cold attacks of any kind do double damage to these creatures.
[Guess which movie I saw on Turner Classic Movies yesterday afternoon? 🙂 ]