The fire giant hacked at the huge blue spiders as they attacked, his sword covered in a thick, sticky blackish ichor. The giant howled in triumph as the swarm of oversized arachnids started to dwindle.
“We’ll just see about this,” Valance whispered as he watched in horror as the giant spiders died one after another. The priest of the Spider God and his companions were watching the action from the relative safety of a concealed area amongst some nearby rubble and ruin.
Waving his arms and weaving his fingers Valance began his plea to the Spider God. As the last charge of arachnids launched themselves at the fire giant the humanoid raised his mighty sword high in the air. And the blade of the sword curled up. The giant’s jaw dropped as the spiders advanced. There were too many of them to fend off and the creatures began biting the giant mercilessly.
“Gah! Do we need to see more of this?” Koram asked queasily. “I think I am going to be sick.”
Valance nibbled at his trail rations and watched eagerly, with a wide smile. Chalk winced as the giant spiders took the fire giant down.
Range: Twenty feet per level of cleric
Duration: Instant, effects are permanent for non-magical weapons and last 1d8 rounds on magical weapons.
The Weaponcurl cleric spell causes one weapon carried by an opponent to suddenly curl up and be rendered useless. Sword blades bend, axe and hammer handles warp and curl, staffs bend into awkward shapes, etc. Weapons receive a saving throw versus spells at the level and class of wielder. The effects of the spell are permanent on non-magical targets, but only last 1d8 rounds on magic weapons.