Taunting Dagger of Xikka
“Sir Lundo, the enemy approaches,” stated Bokli the squire.
“Get my sword, and my daggers ready,” Lundo replied as he finished his mug of ale.
“Armor!” the knight yelled. Several pages appeared and buckled the heavy armor onto Sir Lundo.
“Sword!” Lundo growled. His squire brought a heavy longsword to the knight and buckled it to Lundo’s side.
Sir Lundo breathed deeply and admired his sword and armor.
“Daggers!” he yelled.
Bokli brought two sheathed daggers with very wide blades and attached them to the knight’s belt. The daggers began to croon and giggle.
Before the quartet of bugbears approached the daggers were already howling at the tall goblinoids and mocking them in the tongue of the goblins.
Among the minor gifts given to the world by the Lords (and Ladies) of Spite and Malice are the Taunting Daggers. First discovered in a treasure trove in the ancient city of Xikka, these wide bladed, ornate daggers always come with a sheath that has a stylized, leering face on the side worn facing the world. These magical daggers have very little magic about them, but the sheaths cause a bit of chaos. Among some noble and just knights these daggers are a favored trinket to carry. These knights use the mocking sheaths to infuriate their enemies and drive battles toward a fevered pitch.
Benefit: The dagger itself causes 1d4+1 damage in combat. If thrown, the Taunting Dagger will return to its sheath within one turn if possible. The sheath, with its mocking face, will laugh at and goad any enemies of the wielder of the dagger and sheath in combat, and all within 60’can hear the thing’s tinny voice. There is a 15% chance that the sheath will mock anyone, even out of combat, causing further strife for the owner of the dagger. Such is the nature of the Lords of Malice and Spite.
Usable by: Anyone.