Valance threw his cards on the table and pushed himself away from the table in disgust as Chalk entered the room of the inn. The wizard jumped as he saw the trio of creatures that the priest of the Spider God was gambling with.
“Will you be joining us?” one of the strange, one-eyed cats asked. “The follower of the Spider God has had better days.”
Valance looked a little shaken.
“I’m fine, thanks,” replied Chalk.
Another of the creatures shrugged.
“Suit yourself,” it said. “But we are not leaving until someone beats us at cards.”
No. Enc.: 1 (1d4)
Alignment: Neutral (Chaotic tendencies)
Movement: 150′ (40′)
Armor Class: 6
Hit Dice: 2+2
Damage: 2d4/1d6 claw or bite
Hoard Class: VII
The highly intelligent dholki are the last avatars of a dying god of alien origin. These strange creatures resemble chubby dark furred cats with wide, fang-filled mouths and one large heavy lidded eye. Curious and a bit sinister, these creatures gather information for their failing deity and haunt the few temples still standing in its name. Capable of speech, the dholki may teach one spell to a cleric or druid and these creatures sometimes do either for information upfront about something or to use as leverage at a later time.
In combat these strange monster may attack with tooth or claw or may cast three of any cleric or druid spell (up to level 5) per day, although flight is the option most used by these odd monsters.