Chalk cast a spell at the mewling thing and the creature froze in its tracks as Koram leaped at it with his Crystal Sword. The arcane blade screeched as it touched the monsters hide. Knat threw a spell at the monster too, this one reduced it in size as Valance sent several spiders scuttling over to harass the thing. Finally the beast fell and almost immediately began to decompose. Valance howled in horror.
“What is it?” Chalk asked.
“My spiders! They have turned gray!” replied the priest of the Spider God.
“They’ll live,” the wizard said.
No. Enc.: 1 (1d6)
Movement: 90′ (30′)
Armor Class: 5
Hit Dice: 4
Damage: 1d6 bite or claw
Hoard Class: Nil
The forlaki are dreadful beasts from some unknown realm that are usually slain upon sight for their strange ability to drain all color from their surroundings. It is rumored that these creatures came from the sky one evening by the thousands, pelting the land with their descent. Sickly gray in color the forlaki have four long stilt-like legs that support their spherical bodies. Three long horizontal black eyes rest atop each other across the thing’s fanged maw.
The forlaki can be easily tracked through grassy or sandy areas because they leave a trail of colorless tracks behind them (+35% to any tracking rolls) although this does not apply over rocks or other gray surfaces. A forlaki drains color from anything it touches and a nesting group of these creatures can make an area 30′ in diameter sickly gray overnight, including all plant and animal life in this zone. Each subsequent day that the forlaki rests add another 5′ to the radius. Many people who have fought this beasts also bear gray marks where they have been struck or touched these things.