Clay Giants of Oolmu
Chalk and the others looked on as the giants came, bearing the prince of Oolmu on an elaborate palanquin.
“If you are seeking the ruins of Babakani may I assure you that these giants are in great condition and loyal to a fault,” the prince said.
One of the giants looked forlornly at Koram.
“Is this a good idea? Is this guy royalty or a salesman?” the fighter whispered to Chalk.
The wizard was also skeptical of the idea of using giants as beasts of burden, it just seemed unnatural.
“I am not riding on one of those, nor having it carry my belongings!” Nudge protested. “Gnomes do not fraternize with giants!”
The Scholar of Wexos turned to the tiny thief.
“Would it not make a grand tale back at your burrow about Nudge the Giant-Rider?” the illusionist asked. “It’s either that or I am sure Valance can summon some titanic spiders for us to ride.”
At the sound of this the priest of the Spider God cackled and rubbed his hands together.
“I suppose I can get over my aversion to giants, because I am never going to get over my fear of gigantic spiders,” moped the gnome.
Clay Giants of Oolmu
No. Enc.: 1d8 (2d10)
Movement: 120′ (40′)
Armor Class: 5
Hit Dice: 6
Damage: 2d4 or by weapon
Hoard Class: XVI+2000 gold pieces
The Clay Giants of Oolmu were cursed by strange magic many ages ago and now are little more than a servitor race, bound to the people of Oolmu who often exploit these creatures, hiring them out to adventurers exploring the region as beasts of burden and to clear a path through the dense forests surrounding the old city of Oolmu, and rumors say that there are many ruins of even older civilizations in those deep, dark woods. Just smaller than a Hill Giant, a Clay Giant of Oolmu appears to be made of grayish clay and is cold to the touch. These poor creatures are quiet intelligent but rarely speak anymore, so shamed by their situation as they are. Clay Giants of Oolmu do not initiate combat, but will fight to defend themselves or those who they are escorting through the forest, usually with large swords (1d12+1 damage).
Some whisper about the Clay Giants having a vast hoard of gold and jewels that they will relinquish to any who will break their curse and free them of the control of the people of Oolmu and that many have tried, but this powerful curse defies the usual magical means to remove it.