Forest of Spears
Stork and Vistis the Blue Mage had been hounding the steps of the wizard Zorthis for days, the latter was feeling fatigued and getting desperate, knowing he was being followed, but not catching a good glimpse of his pursuers. At the next town, a rundown and shabby looking place Zorthis hired a few of the rougher looking warriors.
“Bring spears, make sure to have a few,” he told them as he handed out a few coins for them to buy gear for a trip into the Wilds.
A couple of nights later, deep in the woods, Stork and Vistis attacked, but Zorthis was ready, he cast a spell that caused dozens and dozens of wickedly sharp spears to rise from the ground, much to the astonishment of both his enemies and allies.
“I did not know he had this in him!” Stork proclaimed to Vistis. “I must admit that this is rather clever, but nonetheless, we will wring the knowledge of the Dead Wizard’s Tower from him in time.”
With a loud hiss Stork retreated into the dark trees, Vistis right behind him. The spears shined eerily in the blaze of the warrior’s torches.
Forest of Spears (Arcane)
Range: 10 feet per level of caster
Duration: 2 turns + 1 turn per level of caster.
To cast this spell a magic-user must have a spear at hand to stick the blunt end into the ground, then the spell is cast. A circle 5′ in diameter is then surrounded by a ring of sharp spears 10′ thick per level of the casting wizard. These magically created spears stand up to 12′ tall and may fall into the ground and raise at the whim of the caster, creating a dangerous barrier that deals 2d6+4 points of damage per 10′ trodden on. Missile attacks into the center ring are at -1 per 20′ of spears (maximum -3) as long as the spears in the path of the shooter are up and not lower than the bow, crossbow, etc unless one means to lob a missile over the spears, in which case the firer is -2 to strike. The original spear is consumed during the spell’s duration. Each spear can take 4 points of damage before breaking and it is possible to hack through these spears or burn them with a fireball or similar spell.