Candles of Fear
The smoke from the thick candle curled and twisted, slowly forming hideous faces. The minor priest of Law closed his eyes, yet was still held in the grip of fear.
A sinister shadow crept into the room.
“Enjoying my present?” the sorcerer Stork asked.
The priest of Law screamed, held fast by terror.
The origins of these strange and terrible candles is often speculated upon, some believe that a trickster deity taught men and elves how to make such things, while others think that these are magic items created by more sinister alchemists. Either way, these are terrible items to encounter when lit.
Benefit: These candles come in a variety of shapes and sizes, most typical Candles of Fear will burn for at least one hour. After these candles are lit there is a ten second period in which the candle ‘warms up’ and a thin gray smoke gently wafts about the room. After these ten seconds all in the candle’s light (10′ radius) must make a save versus spell-like devices at -2 or be seized with a sudden feeling of Fear (as the spell), being frozen in place, as if by a ghoul’s touch, unable to move for 1d4 rounds. After the initial paralyzing those within the area receive a +1 bonus to their saving throw, which they need to make every five minutes. If I were involved, I would try to blow the candle(s) out.
Usable by: Anyone.