Changing Net of Noklin
Chalk whipped the strange net from Valance and laughed. The priest of the Spider God was transformed into a sheep and bleated his anger at the sorcerer.
“How was I supposed to know what it did?” the wizard said amidst chuckles.
A few minutes later Valance regained his natural shape and dusted himself off indignantly.
“Why don’t you try these things out on the gnome?” he lamented.
“The gnome is out scouting, or I would have.”
This magical silvery net was created by the strange fey creatures of Noklin, a strange land beyond familiar borders. Some say that these strange gnome-like creatures use these nets to cause mischief among bigger folk, whom they despise, but others speculate that these nets were originally made to protect their land from marauders. The reality is more than likely a mixture of both theories.
Benefit: The wielder of this strange magical net must make a successful hit (the net is +1 to hit) which will drape the Changing Net of Noklin over one opponent human-sized or smaller. The victim of this magic item receives a save versus spell-like devices at -2, failing that they are transformed in one round into a harmless creature for 1d4 rounds before changing back to normal (an additional round of transformation). Common creatures are goats, sheep, calves and other innocuous animals (or this can be substituted for a kobold or goblin form as well). While the animal form is fairly defenseless, it does have a kick or ram attack that deals 1d4 points of damage and the creature retains the hit points of its original shape.
Usable by: Anyone.