[New Spell] Temple Leap

Temple Leap

Valance was mumbling a spell as he ran passed Koram and Chalk, pursued by a pair of lizardman brutes.

‘This won’t end well,’ commented the wizard. Koram nodded.

The priest of the Spider God, finishing his invocation, spun on his heel and said ‘Nekscralia!’ as he touched each of the reptilian humanoids with an open palm to the chest. Each creature gave an astonished look then disappeared.

‘Neksrcalia?’ Chalk asked.

‘The largest temple to the Spider God that I could think of offhand.’

‘I don’t envy those two then,’ the sorcerer said with a shiver.

‘I wouldn’t either, they were acolytes of the Great Lizard.’


Temple Leap (Cleric)

Level 3

Range: Self/Touch

Duration: Instantaneous.

Sometimes a diversion, sometimes a distraction, sometimes a lifesaving move, this cleric spell, also known as Leap of Faith allows a priest to move to the next nearest temple of the same faith (or pantheon, if applicable and the temple includes the caster’s deity). If there is no other temple on the plane then nothing happens. A cleric may attempt to “leap” to a particular temple further than the nearest, which will require a d20 roll under the caster’s Charisma attribute, a failed roll sends the target of the spell to the next nearest temple or fails altogether (50% chance of either). This spell is Self or Touch as the caster may decide not to go and send another for one reason or another. Evil High Priests often use this spell to live to plot another day.

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7 Responses to [New Spell] Temple Leap

  1. Geoff Smith says:

    Happy New Years to us! What a great way to start off the year 🙂

  2. Anthony Simeone says:

    very cool Bat! Good to see you posting again. can’t wait for more! Happy New year!

  3. trey says:

    It’s the only way to travel!

  4. bat says:

    Happy New Year’s to everyone and thank you for the comments, guys!

  5. killervp says:

    Happy New Year! Great to have you back!
    Definitely going to use this!

  6. 1stworlder says:

    This seems more powerful than the 6th lv D&D spell Word of Recall. In the narrative, would Valance have to cast the spell twice in order to affect both lizardmen? With a 3rd level spell,safely in a temple, you could get safe trans-continent/ocean travel for a party that was willing to wait a few days.

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