Valance grumbled under his breath.
‘Problem?’ asked Knat.
‘Your little friends have excellent poker faces,’ the priest of the Spider God answered.
One of the owl-like little men looked blankly at the cleric.
‘We are smiling on the inside,’ he said stoically.
‘As I lose more and more coins I am not surprised!’ exclaimed Valance.
The trio of limnison made a strange noise somewhere between a wheeze and a cackle, apparently amused.
No. Enc.: 1d4 (3d6)
Movement: 90’ (30’)
Fly: 150′ (50′)
Armor Class: 5
Hit Dice: 4
Damage: 1d6 (claw or bite) or by weapon
Hoard Class: XXI
The limnison, or owl fae, are short, energetic creatures resembling winged humanoid owls between 2 and 3 feet tall. While neutral in outlook, these creatures are also solitary faeries and may wander the gamut between Lawfulness and outright Chaos, although many lean towards good. In the woods these creatures will guide those they take a liking to, even offering to scout ahead on dangerous or unknown trails, flying silently through or above trees to spy on the land below. The limnison do not like goblinoids or creatures such as kenku or other crow or raven-like humanoids and will do their best to foil the plots and plans of these creatures. The owl fae may be found in wooded areas or even on farms, living in barns and watching over the farmer and his family. The limnison may use the following spell-like abilities:
Three times per day: Dancing Lights, Manipulate Fire, Ventriloquism
Two times per day: Locate Object, Scare
Once per day: Haste, Tiny Hut