‘It pains me to do this, one werebat to another,’ the creature insisted before casting a spell.
The door to the top of the tower burst open. Both werebats, in their half bat-half human form, prepared to flee.
One was able to as the cast spell kept the other from flying.
With a hiss the creature turned on the monster hunters, preparing to fight.
Deny Flight (Arcane)
Range: 40′ + 5’/level
Duration: One turn (ten minutes)/level.
When cast the magic-user can keep a creature from flying that normally can fly at will. If in flight the effected creature(s) will harmless flutter to the ground. Up to 2HD worth of creatures are affected by level.
Option: Roll 1d20, on a result of 19-20 those affected by the spell will be unable to fly until a Remove Curse, Limited Wish or Wish spell is cast to restore flight.