Fists of Iron
The strange wizard tapped the dwarf on the shoulder. With a sneer the invigorated demi-human charged at Fellhorn.
The druid groaned in pain as the dwarf’s fist struck him solidly in the stomach.
‘Now do you remember the safe way out of the forest?’ the wizard asked.
‘Left path,’ wheezed the druid as he grimaced in pain.
The dwarf and wizard hastily took off down the left path of the forest.
‘Well,’ said the druid,’ safe until you find that nest of owlbears.’
Fists of Iron (Arcane)
Range: Self or Touch
Duration: One turn (ten minutes)
This spell enhances unarmed combat, allowing anyone who strikes with their hands to deal 1d8 points of damage plus any Strength bonuses. This spell can be quite handy when weapons are confiscated and a fight breaks out.
Option: Until the duration expires on this spell the subject may attempt a Dexterity attribute check to ‘trap’ the weapon of their attacker for two rounds.