The skeletons surrounded Fellhorn and his adventuring companions, weapons drawn. Though mindless the undead were still intimidating.
‘Any ideas?’ asked the elf.
Fellhorn mumbled a spell.
‘Make a bridge of yourselves over the river there,’ the druid said aloud, pointing.
The skeleton warband dropped their weapons and climbed over one another, locking themselves into the form of a sturdy bridge.
The druid smiled.
‘Somehow I think the necromancer is not going to be pleased,’ the elf said.
‘Then let’s make haste and begone from here,’ Fellhorn suggested.
Divert Undead (Druid)
Duration: One turn/level or until dispelled.
Druids have few ways of dealing with one of their worst enemies, the undead, therefore a clever archdruid created this spell. When cast a druid can ‘override’ the basic commands of most undead creatures, re-routing them to some other task other than combat or whatever they are doing. Undead under 3HD are helpless and must comply with their new commands, those over 3HD receive a save versus spells/magic at -2. This spell is rare and many necromancers do not know of its existence.