Louder than Necessary
The thief Navnen never noticed the wizard bumping into him in the crowd. But he did noticed that suddenly his footsteps were louder, his boots seemed to thump along annoyingly.
‘What’s the plan?’ he whispered to the other thief, one Vodno the Deft, a halfling of some reputation.
‘Shhhhh!’ the halfing urged.
‘What?’ asked Navnen.
‘Will you stop shouting?’ the short thief asked.
‘I’m not trying to,’ Navnen said in a hushed tone.
Minutes later the duo crept up to the Vault of Dimbrig-Miw. In that time the halfling scowled over his shoulder and pointed at the human’s feet more than once. Indeed, every sound that Navnen made seemed to echo and thump. Before too long a pair of bugbears came investigating the noise.
After the scuffle Vodno disappeared quietly without a word and for a long time no other thieves would work with Navnen.
Louder than Necessary (Arcane)
Range: Self(?) or Touch
Duration: One turn (ten minutes) per level of caster.
Anyone affected by this odd curse that fails a Save vs Magic at -1 will not be able to sneak up behind a deaf dwarf in the dark. All sounds, including voice, are amplified to ten times normal and cannot be muffled. Any thief trying to Move Silently has a 5% chance under the effects of this spell and other abilities, like Climb Walls may be so noisy that others are easily notified to the thief’s presence. Good for marking targets, and for making permanent enemies.
Option: All sounds made by those affected by this spell the cursed one doesn’t notice are any louder than usual.