Valance nodded to Koram. The fighter returned the nod and swung at one of the thieves, nicking his arm, opening a small wound.
The wound began wailing.
The thief panicked and ran, the sword wound blubbering and moaning down alleys and over rooftops, the priest of the Spider God and the fighter in close pursuit.
Naturally the thief ran back to his lair.
Koram and Valance prepared themselves.
‘Should we get the others?’ the fighter asked.
‘Nah, let’s kick in the door and handle this ourselves,’ Valance replied.
With a grin Koram drew his Crystal Sword.
Muttering Wound (Cleric)
Range: 10′ +5’/level of caster
Duration: One hour per level of caster or until healed.
This spell requires an open wound, so it is often cast in conjunction with another that can use an edged weapon. Muttering Wound causes any cut, laceration or similar open wound to talk incessantly until healed up. Not only disconcerting and annoying (even for the wounded party) this spell also allows easier tracking of the one under the effect of the spell. While usually just mumbling gibberish the wound may reveal who caused the wound or might shout the name of the one who created the wound once per hour. Once healed the spell is broken. Bandages will muffle the sound a little, but it can still be heard ranting.
Note: This spell was inspired by a very disturbing commercial on tv.