Stork and Vistis mounted their horses and prepared to leave as they heard the stalwart knights running down the narrow corridor towards the egress of the ruins.
Behind his lacquered mask Vistis the Blue Mage chuckled and whispered a spell he aimed at the horses of their pursuers.
Vistis nodded at Stork and the two spurred their horses on just as the knights came into sight. As the pursuers climbed upon their mounts they each noticed that the horses were hungrily gnawing at the short grass. No amount of prompting or urging would get the horses into motion.
‘Foul magic?’ one of the knights asked another.
‘Do you expect any other kind from that duo?’ came the reply.
Grumbling amongst themselves, the knights had no choice but to wait out the spell, which left them far behind their quarry.
Duration: One turn/level.
This simple illusionist spell causes up to 1d4+1 per level living creatures to make a Save versus Spells or become so hungry that all rolls are -1 until the creature is satiated (hint: they won’t be for the duration of the spell). Creatures of Low intelligence and higher will defend themselves and fight, creatures of lower intelligence with food before them will do nothing but eat, only defending themselves when down to 1 Hit Die.