Where Enemies Tread
Navnen climbed in through a window, trying to look nonchalant.
‘Cross another wizard?’ Chalk asked casually.
‘Druid,’ muttered the thief.
‘That plant in the footprint spell? That one got me good once,’ Valance recalled fondly.
Navnen nodded and gently set a foot down on the wooden floor, immediately small green plants grew where his toes touched down.
‘Still too close,’ Valance chimed in, shaking his head.
Where Enemies Tread (Druid)
Range: 60′ radius around caster +5’/level
Duration: One turn (ten minutes) per level of caster.
This spell allows a druid to determine who might do harm to them by causing small plants to spring from the ground that any enemies those with ill intent for the caster are treading on. On stone these plants only last at most for five minutes, while on earth, sand or shallow water the plants can thrive and grow, some lasting as gardens that survive for decades under the right conditions. The spell only marks the steps made for the duration of the spell.