Curse: Marked for Death
The plain looking gnome hobbled into the tavern and took a seat at a table made for smaller folk and he eyed the crowd and locked gazes with Valance.
The priest of the Spider God smiled as the gnome looked startled for a moment.
A hideous looking spider, the size of a man’s fist, dropped onto the gnome and bit him in the neck, then scuttled into the shadows. The gnome instantly began to panic and seemed to be fighting with things that weren’t there.
Valance glided across the room and guided the demihuman to the tavern’s entrance before giving the gnome a boot to the backside.
‘Try harder next time!’ Valance yelled after the gnome as the would-be assassin swatted at the air in fright.
‘You could just get that curse removed,’ said Chalk.
‘I could, but this is more fun,’ admitted Valance.
Curse: Marked for Death (Cleric/Magic-user)
Duration: One year and one day, until the target is killed or the curse dispelled.
This vile, yet direct curse calls into motion an event or series of events, namely an assassin, one level higher than the target, will try to kill the cursed individual, feeling a compulsion to end the target’s life. If the first assassin fails, another will feel the call and a third, fourth and so on. These assassins feel a time constraint and will carefully plan to execute the subject of the spell to the best of their ability. If one year and a day passes and the individual still lives then he or she is as free from the curse as if it were dispelled, until then the killers are attracted, one at a time, to the target.
Option: A successful Remove Curse spell for this particular curse has a 45% chance of sending one assassin after the caster of the curse.