The gnome screamed out loud.
‘What?’ snarled the druid, Fellhorn as he was about to cast a spell at the raiding humanoids.
‘One of those things cast a spell at me,’ the gnome replied.
‘They have a spellcaster too!’ lamented the druid.
The elf readied his bow and fired off a shot into the crowd. One of the goblin-creatures yelped in pain and reeled back, revealing four arms. It then collapsed to the ground after the druid’s fiery spell.
‘One less spellcaster among them,’ the elf said confidently.
The gnome screamed again. The elf rolled his eyes. There was more than one.
No. Enc.: 1d4 (1d8)
Movement: 180′ (60′)
Armor Class: 6
Hit Dice: 4+4
Damage: 1d4+2 (bite, punch or claw) or by weapon/spell
Hoard Class: XIV
Norvist blend in with goblins and hobgoblins and try to hide their extra pair of arms until combat begins (65% chance of successfully hiding their extra arms). These creatures typically carry a shield in one hand and a sword in the other, using their other two arms to cast spells or use as claw attacks if all else fails. Of unknown origin, these creatures are either a wizard’s experiment or a mutation, maybe even a ‘gift’ of dreadful deities.
These malevolent monsters have spell-like abilities as follows, cast as a 5th level magic-user:
Once per day- Burning Hands, Jump, Spider Climb
Twice per day- Arcane Lock, False Trap, Mirror Image
Three times per day- Blink, Explosive Runes, Lightning Bolt