Wand of Animating Armor
Navnen returned to the adventurer’s shared cottage with an empty suit of armor carrying a large bundle.
Koram was taken aback, Chalk cocked an eyebrow and Valance tried looking unimpressed.
‘What is that?’ the fighter asked.
‘A suit of armor,’ replied the thief.
‘Oh good, I thought it was a ghost,’ Koram said.
Navnen had a sinister smile all of a sudden.
‘That gives me an idea,’ the thief said.
‘One that we will have to lay low for a while from?’ Valance asked.
‘Possibly,’ answered the thief.
‘I’m in,’ said the priest of the Spider God.
This odd wand has aided many a wizard (and thief) in both mundane activities and in combat. Very rare and expensive, coveted by their owners, these magical wands are hard to come by.
Benefit: This arcane wand not only holds three spells for the caster (and is often found with at least one random spell) but also allows the caster to animate a suit of armor, any type, that it at least 90% complete. The armor can be ‘ordered’ to do any mundane task like moving a heavy object (120lb-225lb weight limit, depending on armor type) to fighting for the wand’s bearer. Unarmed combat deals 1d4+2 points of damage or by weapon. Usable to animate armor three times per day for one turn per level of character for mundane activities and one round per level for combat.
Usable by: Anyone who can use a wand.