Stork growled as he drifted slowly in the Astral Sea. Getting his bearing, the sorcerer then began to ponder who sent him here. All he knew is that some plane shifting creature ran at him and embraced him and before he could get an advanced spell cast here he was.
A cackle, even more sinister than his could be heard behind him, Sluggishly he swam around, not used to this atmosphere, A trio of Astral Raiders regarded him. He growled back and they paused a moment. A moment to long, they realized.
Now to get back to the Material Plane and try to trace the creature that dumped him here.
No. Enc.: 1 (1d3)
Movement: 120′ (40′)
Armor Class: 5
Hit Dice: 3+4
Damage: 1d6 or by weapon and see below
Hoard Class: XVII +1,000 gold coins
The original name for these odd bipedal creatures is lost to the ages, and these four-armed, blue-skinned creatures are rarely welcomed anywhere as they are planar “go-betweens” that arrange meetings, as it were, between those on the Material Plane and those on the Outer Planes, as these creatures can Plane Shift at will between any Prime and any Outer plane, although they fear the Inner Planes for Unknown reasons. As a standard attack these creatures can attempt a ‘bear hug’ type attack in which two arms try to deflect any weapons and the other two attempt to hug or embrace their target (subjects up to Ogre size may be affected). The target gets a Save versus Magic with a -2 modifier or find themselves Plane Shift-ed to another plane, usually in the presence of whoever paid the Dreadful Embracer, although these creatures have been known to just set people adrift in the Astral or Ethereal Planes for a few laughs. These creatures speak Common and a half a dozen other languages, yet are often silent to their quarry.