‘Stop, thief!’ Chalk shouted as a thin, wiry human took off into the crowd.
‘I’ve got this,’ the Scholar of Wexos said and muttered a quick spell.
The spellbook held in the hands of the purloiner suddenly began to emit a thick, dark smoke that created a trail through the air to the thief with several of the townspeople coughing at as the smoke got in their lungs. The thief dropped the book and ran off into the crowd only to be grabbed by a passing constable.
‘That is a handy spell to have,’ Chalk exclaimed before he trotted off to retrieve his book.
Navnen the thief swallowed nervously, aware of yet another hazard in his career of choice.
Smoking Object (Illusionist)
Range: 10′ radius+ 5’/level.
Duration: One turn (ten minutes) per level of caster.
This illusionist spell allows the caster to cause one inanimate object (or construct) to begin billowing thick, dark smoke that can easily fill a small room in seconds and cause a breathing hazard (Save versus Poison every round after the first three rounds or die from smoke inhalation). This smoke will slowly rise and can be seen for a long distance, with the smoke rising up to thirty feet before starting to dissipate. Other than the breathing hazard and obscured vision this spell does no other damage; when the spell expires it has consumed nothing as there was no actual fire and now smoky smell remains as a sign of the spell even being cast.