Amulet of the Soft Attack
‘Invoke the amulet!’ Chalk shouted.
The werewolves advanced.
‘Do it!’ urged Koram as he drew his Crystal Sword.
Navnen eased the talisman out of the priest of the Spider God’s hand and mumbled an arcane word.
Screeching, the lycanthropes retreated, with howls of rage and frustration.
From the Web Between Worlds the Spider God smirked, sure his priest had somehow encouraged the theft.
Created to thwart the efforts of the Spider God and given to a mighty Champion of Law, this powerful amulet has thwarted many a vampire and wererat too, thus earning the ire of many ne’er-do-wells.
Benefit: Twice per day the enchantment of this magical talisman may be invoked and each time it cause the nails, talons, claws and fangs of all who would strike the attacker or any within a 20′ radius to become dull and ineffectual, deal -2 damage, which causes no bleeding. Any special supernatural effects from such an attack (lycanthropy, vampirism, etc) only have a 15% chance of happening due to the sudden bluntness of these natural attack methods while natural effects, like the transmission of poisons are rendered harmless. The effect lasts for ten minutes each time (one turn) yet the dulled claws, talons, fangs, etc must grow back or regenerate.
Usable by: Anyone.