All Dressed Up
Koram swung his Crystal Sword at the orc chieftain as the wizard in the background cast a spell. Suddenly the fighter found his armor was missing and instead he had garish silks on, this sudden change even surprised the orc.
Koram screamed in rage and surprise, which caused the orc himself to take pause.
Chalk targeted the wizard with a spell of his own that cause the ground under the rival spellcaster to become like quicksand.
‘Spiders!’ the wizard shouted.
‘Incoming!’ replied Valance as dozens of terrier sized arachnids ran passed the adeventurers and into the orc warband.
‘Save me you fools!’ the evil wizard shouted to the orcs as they tried to avoid the poisonous bites and stings of the summoned spiders.
‘Where is my armor?’ roared the fighter.
‘I need that spell, save the wizard!’ Chalk said as he hurried towards the enemy spellcaster.
All Dressed Up (Arcane)
Range: 20’+5’/level radius.
Duration: Instantaneous (see below).
This spell targets up to one subject per level of the caster within the radius of the spell. Those who fail a Saving Throw versus Spells with a -1 modifier find themselves dressed in fine silk clothing. All pouches, belts and packs remain in place, all other worn armor and clothing is teleported randomly and safely up to 100′ away. The silk is non-magical and conveys no bonus to armor class, yet the affected individuals do enjoy a +2 to their Charisma score for six turns (one hour).