[New Monster] Kludde

Kludde

One by one the peasants and farmers were disappearing at night, some went to light the village’s center fire at dusk and were lured away by the voice of a friend or family member asking for assistance while others were picked off by something only known as the ‘Gnashing Shadow”, a creature, or creatures unkown that were preying nightly on the villagers. Only after the local duke reluctantly sent a small group of heroes to sort out the problem did one night watchman spy a trio of bat-winged dog-like creatures flying off into the trees, apparently looking for easier pickings.

Kludde
Haunting desolate places the kludde appear most commonly as dark bat-winged dogs with a wolfish look although these creatures can also appear as a giant rat or a black cat at will. Using its ability to speak and its incredible speed to pick off stragglers, scouts, the lost and lone wanderers. These creatures have a malicious intelligence that allows them to start all sorts of mischief with their ability to speak.


Kludde: HD 4; AC 6[13]; Atk: Bite or claw,(1d4/1d6); Move 12/Fly 15 ; Save 12; AL:Chaotic; CL/XP 3/800; Special: Fast- +1 to initiative rolls, Vocal trickery– the kludde use their voices to sound like any creature to try to lure victims to them with an 80% chance of convincing prey. Hide in Shadows– blend into shadows with 75% success. Shapeshift– a will into the forms of either a black cat or giant rat, still capable of speech, but without the ability to fly.

This entry was posted in Monsters, Uncategorized and tagged , , , , , , , , , , . Bookmark the permalink.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s