The orc wizard snarled and cast a spell over the quiver of arrows. Five archers each grabbed an arrow from the quiver and aimed it at the three adventurers.
‘This is going to hurt,’ the elf ranger said as Fellhorn the druid began a spell.
As the orc wizard growled the archers released their arrows. Each arrow seemed to swerve slightly in its course and strike dry leaves, a small collection of limbs and twigs, a patch of dead grass and weeds and immediately catch them on fire.
‘That is one devious orc,’ the gnome illusionist said as Fellhorn suddenly decided to switch spells and try to conjure a light rain as the fire began to slowly spread.
Ignition Ammunition (Arcane)
This spell, cast upon ammunition for any type of missile weapon, will cause the ammunition, when fired, to veer towards the nearest flammable material in its path and, if it hits, causes 1d6+1 points of fire damage as it bursts into flame and there is an 80% chance of any flammable material also catching fire if all of the conditions are right. Will enchant one piece of ammunition of any type (arrow, rock, etc) per level of mage per casting of spell.