Navnen the thief lay lifeless on the dungeon floor.
‘Who mislabeled the bottles?’ demanded Chalk.
Koram tried his best to look innocent.
‘I can’t read that well, it was a mistake!’ the fighter finally said.
‘How do you mistake “healing broth” and “deadly poison”?’ the wizard asked.
‘How many thieves have we lost in the last ten years?’ Valance asked as he surveyed the situation shaking his head slowly. ‘That halfling that got eaten by the swans, he would have been the one to trust with that spoon.’
‘Well unless anyone knows anybody with a Wish in their pockets we may be out of luck,’ said Chalk.
Nobody is quite sure if Worencor was interrupted or incompetent, either way this minor magic item from the magic-user in question is handy, most of the time. Easily overlooked in treasure hoards, most halflings know a good piece of spoon when they see it.
Benefit: When used for one minute to stir at least a quart of fluid, this magical spoon will do one of the following:
- turn the fluid into cool, harmless, potable water, 65% chance.
- alter the fluid into a warm healing broth that cures 1d6 points of damage, 25% chance.
- make the fluid into a deadly poison, 10% chance. Those who imbibe this poison must make a Save versus Death roll or die on the spot. Even touching this poison causes 1d6 hit points of damage. This magic item is usable twice per day. The effects last for one month and then the fluid will, if unused in that time, will revert back to its previous state.
Usable by: Anyone.