Wrong Way In
The adventurers sat exhausted on the other side of the door in the dungeon.
‘I cannot believe that it took us so long to get through an open door, how ridiculous, and clever,’ Valance said.
‘It was almost too much to bear, I was starting to lose it,’ Koram said.
‘And yet in the end, so easy,’ Navnen commented.
Chalk peered through the door and pointed.
‘Do you think that manticore is going to figure it out right away?’ the wizard asked the others.
Koram picked up his things.
‘Let’s not stick around to find out, I’m already tired and I don’t want to fight that beast right now!’ he answered.
The manticore snarled and pawed at the door, trying to get in, puzzled that it couldn’t.
Wrong Way In (Illusionist)
Duration: One day per level of caster.
When cast upon any door or portal for the duration of the spell nobody will be able to enter facing forwards, whether two or four legged (or more, or less), intelligent or unintelligent. Facing backwards will allow entry beyond the magical barrier which only intelligent creatures of roughly ape-like intelligence plus can figure out eventually, other creatures only have a 09% chance of accidentally moving backwards at the right time to pass the barrier without help from a more intelligent creature. The spell can be cast for entry, exit or both at the time of casting.