Dagger of Want
‘Let me see that wand a minute, please,’ the elf ranger asked the gnome illusionist.
‘You have your own magical things,’ the gnome said.
‘I just want to see it,’ the ranger said petulantly.
The gnome flashed the wand before the elf and hid it in his robes just before the ranger could snatch it.
‘Are you two fighting over that wand?’ Fellhorn asked.
‘Yes,’ the gnome answered.
‘Do you mind if I see the wand?’ the druid asked.
‘No, I asked first!’ retorted the elf.
Colorful sparks flew in the faces of the ranger and druid that mesmerized the two for a few moments while the gnome slipped away quietly to ponder this situation.
‘That gnoll blade!’ he whispered to himself then looked around to see if he was heard.
Possibly a minor study in the making of cursed weapons by an infernal bladesmith, this dagger causes its targets to question the true value of such things as they see others go mad over their most prized possession.
Benefit: Each strike on a living sentient creature deals 1d4+1 damage and in addition causes the target to make a Save versus Spells. Those who make their Save are fine while those who fail have their most prized possession coveted by those who know about it. And these individuals will go to great lengths to get it. This effect lasts for 1d4 days or until the possession is lost or stolen from the target.
Usable by: Anyone.