It took Bakra-do a few moments to hear the muffled sounds of Stonebones screaming for help. Spinning on his heels he saw the dwarf struggling with a beehive on his head. He helped the dwarf remove the thing and it seemed to fade into nothingness.
‘There is an elf with some cursed bow in the trees,’ Stonebones snarled, his face swollen from multiple bee stings.
Rushing into the pines with both short swords drawn Bakra-do took an arrow to one shoulder, another was deflected and hit a tree before the elf fled from the area, melting into the forest silently.
Returning to the clearing the human noticed that there was a golden sap running from the spot where the arrow hit the cedar tree. He paused a moment and tasted it, feeling refreshed.
Bakra-do, on a hunch, called the dwarf over to the tree.
‘There may be an uninttended benefit to the third arrow shot at us from that bow,’ he told Stonebones as the dwarf’s tasted the strange honey oozing from the cedar and noticed that the swelling from the bee stings immediately went away and he felt better.
A well crafted bow with intricately carved bees on its limbs. Useful on long overland journeys.
Benefit: In combat this bow causes all arrows to be +1 to Hit and Damage (1d6+1). In addition, on a natural to Hit roll of 16+ a beehive (bereft of honey) will appear on the head of the one struck, causing a swarm of angry bees to sting for an additional 1d4 points of damage per round until removed (which requires a successful Strength attribute check), when the beehive disappears. If an arrow strikes bare earth or a tree’s trunk it will cause a healing honey to emerge that heals 1d4 hit points per sip, roughly 1d12+2 sips worth of honey appear.
Usable by: Anyone who can wield a bow.