The patrons of the inn eyed each other warily. It was a slow night at the Crowing Cockatrice and that often meant trouble was brewing.
The thief Navnen joined Chalk and the others at their table.
‘What is going on…,’ the thief began. Then he stood up and seemed to be forced out of the front door and out into the street.
A group of wizards at a nearby table laughed.
Koram stood up and revealed the hilt of his Crystal Sword.
‘Who wants to start trouble?’
One of the wizards raised his hands palms upwards.
‘We were merely trying out a spell, your friend can come in now.’
The fighter signaled for Navnen to come back through the window and the thief rejoined his fellow adventurers.
‘Why do you wizards need spells like that?’ he asked Chalk.
‘To keep you on your toes I guess,’ the wizard replied.
Navnen was not happy with the answer.
Banish Thief (Arcane)
Range: 50′ radius + 5’/level
Duration: One hour per level of caster.
An uncommon spell, Banish Thief causes all thieves to make a Save versus spells at -2 or be sent from the radius of the spell immediately or to try to enter the area. Any thief that does make a save is still uncomfortable and -15% on all percentage thieving skills. This spell may be cast upon the caster themselves or upon an object.
Option: This can work for any class: Banish Priest(ess), Banish Mage, there can be several variants of the spell.